Abstract: The present paper focuses on effective approach to minimize the error in the existing Bresenham's Line Drawing Algorithm (BLDA) in computer graphics. In ...
A space colonization algorithm algorithm to create tree- and root-like structures in 3D. The implementation combines with the Bresenhams line algorithm in order to return a binary 3D matrix which, for ...
Computer Graphics built using Win32 Desktop Applications with C++. Depends on input taken from mouse clicks. Building computer graphics from scratch using mathematical equations and problem solving ...
The goal of this project was to track the motion of a human face and to display a projection of a cube on a VGA monitor that would change according to the motion of the users face. We wanted it to ...
Abstract: A new fast line drawing algorithm that is different from the traditional Bresenham algorithm is presented in this paper. A line is treated as an aggregation of several line segments and the ...
Ok, so I'm trying to render a polygon, only using <pre class="ip-ubbcode-code-pre">glvertex2i()</pre>.<BR><BR>First of all, I'm using the Digital Differencial ...